Talk:A Loli's ENF Adventure/Sally/Week2: Difference between revisions

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That's easily solved by having the solitary video game page, link back to where she played with Devin. It gets used a lot in the Disciplinary Action story as kind of a flashback, if you want to go back and read how you got here. --[[User:Notsooldpervert|Notsooldpervert]] ([[User talk:Notsooldpervert|talk]]) 18:41, 22 July 2021 (UTC)
That's easily solved by having the solitary video game page, link back to where she played with Devin. It gets used a lot in the Disciplinary Action story as kind of a flashback, if you want to go back and read how you got here. --[[User:Notsooldpervert|Notsooldpervert]] ([[User talk:Notsooldpervert|talk]]) 18:41, 22 July 2021 (UTC)
Yeah you could link back at the start of a new path to show where it branched from, like drawing lines between events each week. I was vaguely thinking that each subsequent week of options would be a little more advanced/experienced than the last (going from "this has never happened before" to "really, again?!"). Otherwise, ending branches isn't so bad. You could just point someone to the next week of options without a specific follow-up branch. --[[User:Villenia|Villenia]] ([[User talk:Villenia|talk]]) 19:32, 22 July 2021 (UTC)
:Well, you didn't say no. So I'm going to try it. Once you see what I have in mind (pretty much the last thing you said, I think), do let me know if you think it will be confusing or otherwise undesirable. I can always put mine on a separate page or something. --[[User:BraveNudeWorld|BraveNudeWorld]] ([[User talk:BraveNudeWorld|talk]]) 20:29, 22 July 2021 (UTC)

Latest revision as of 20:29, 22 July 2021

So I kind of like how you organized this. Sally's adventures are mostly episodic, so this kind of structure with a break and new options makes sense. I'm in the process of writing a page which would also conclude the current plot, and I was wondering whether linking here, and adding a couple, new options would be a good idea or not. On the one hand, it seems preferably to just writing "The End.", or creating too many separate pages like this, but on the other hand, it could be limiting for writers not to know what came before from a reader's perspective. The currently unwritten "Sally tries to play a game without her brother" option wouldn't make sense if someone got there without reading the video game scene, for instance. What do people think? --BraveNudeWorld (talk) 18:16, 22 July 2021 (UTC)

That's easily solved by having the solitary video game page, link back to where she played with Devin. It gets used a lot in the Disciplinary Action story as kind of a flashback, if you want to go back and read how you got here. --Notsooldpervert (talk) 18:41, 22 July 2021 (UTC)

Yeah you could link back at the start of a new path to show where it branched from, like drawing lines between events each week. I was vaguely thinking that each subsequent week of options would be a little more advanced/experienced than the last (going from "this has never happened before" to "really, again?!"). Otherwise, ending branches isn't so bad. You could just point someone to the next week of options without a specific follow-up branch. --Villenia (talk) 19:32, 22 July 2021 (UTC)

Well, you didn't say no. So I'm going to try it. Once you see what I have in mind (pretty much the last thing you said, I think), do let me know if you think it will be confusing or otherwise undesirable. I can always put mine on a separate page or something. --BraveNudeWorld (talk) 20:29, 22 July 2021 (UTC)