Generations/Lore/Realms/Garia: Difference between revisions

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**Sheep are relatively common in Garia.
**Sheep are relatively common in Garia.
**Goats are relatively uncommon in Garia.
**Goats are relatively uncommon in Garia.
*Horticulture:
**Garia has abundant grain fields.
**Garia has average vegetable fields.
**Garia has sparse vineyards.
**Garia has sparse fruit orchards.


== Political and Legal ==
== Political and Legal ==

Revision as of 22:50, 29 March 2016

Kingdom of Garia

The Kingdom of Garia is an old, island kingdom steeped in tradition. They are a significant maritime power, and are a relatively wealthy kingdom. The closest Earth equivalent would be the Kingdom of England.

Population

Population only accounts for civilized races, and doesn't include things such as wild fey, intelligent monsters, and the like.

  • 75% Human
  • 15% Beastkin
  • 3% Gnomish
  • 2% Merfolk
  • 2% Elven
  • 1% Dwarven
  • 1% Civilized Orcish
  • 1% Other

Climate and Ecology

  • Garia has a temperate to sub-arctic climate.
  • Fey presence:
    • Garia has an abundant and diverse presence of fey.
  • Goblinoid presence:
    • Garia has an average but diverse presence of goblinoids.
  • Monster presence:
    • Garia has an average but diverse presence of monsters.
    • There is only one known dragon in Garia.
  • Wild animal presence:
    • Garia has a prolific deer population.
    • Garia has a prolific rabbit and hare population.
    • Garia has a prolific bird population.
    • Garia has an abundant wolf population.
    • Garia has an abundant fox population.
    • Garia has an average bear population.
    • Garia has an average insect population.
    • Garia has an average arachnid population.
    • Garia has a sparse goat population in the mountain ranges.
    • Garia has a sparse sheep population in the mountain ranges.
    • Garia has a sparse reptile population.
    • Garia has a sparse lynx population.
    • Garia has a minimal mountain lion population in the mountain ranges.
  • Domestic animal presence:
    • Dogs are very common in Garia.
    • Cats are very common in Garia.
    • Cattle are very common in Garia.
    • Horses are common in Garia.
    • Sheep are relatively common in Garia.
    • Goats are relatively uncommon in Garia.
  • Horticulture:
    • Garia has abundant grain fields.
    • Garia has average vegetable fields.
    • Garia has sparse vineyards.
    • Garia has sparse fruit orchards.

Political and Legal

  • Garia is a hereditary absolute monarchy.
    • Garia is not a subject kingdom, and falls under no imperial power.
    • The order of succession is gender-unbiased. Succession falls to the monarch's spouse, then to the eldest legitimate child of the monarch regardless of gender.
      • The monarch can circumvent traditional succession by appointing an heir apparent from any of their legitimate children, or even grandchildren. This can negate the monarch's spouse and older children as candidates for succession.
      • If there is no eldest legitimate child, the eldest confirmed bastard is next in line.
      • If there is no direct line of succession (no children, grandchildren, etc.), succession falls to the next in line for the deceased parent of the monarch (thus usually the monarch's eldest sibling, or their eldest child if they are deceased, etc.).
      • The monarch may abdicate the throne to a successor if they are so predisposed.
    • Garia does not divide the land into principalities.
    • Garia has Counts, not Earls or Marquis.
  • Polygamy is illegal in Garia. The monarch is permitted consorts however, whose children are considered legitimate heirs.
  • Incest is legal as close as second cousins in Garia.
  • Bestiality is illegal in Garia.
  • Homosexuality itself is not illegal, but homosexual marriages are not recognized in Garia. Futanari and Neuter genders can marry any other gender legitimately, thus assuming the opposite gender role of their spouse.
  • The age of consent is 13 in Garia.
  • Slavery is illegal in Garia. Slaves from other realms are considered free by Garian Law once they set foot in Garia.

Trade and Wealth

  • Garia has trade guilds which have a degree of power within Garia.
    • The most powerful guild is the maritime guild, which oversees maritime trade and shipping.
  • Garia's wealth comes predominantly from trade.
  • Garia's primary exports are grains (mostly wheat, rye, barley, and oats), longbows (Garia is well known for the quality of their longbows, being the highest quality human-made bows in the world), and ships (Garia also makes arguably the best human-made ships in the world; though a few other kingdoms also vie for that honor).

Military

  • Garia has a male military. Females are never enlisted in the military, though female nobles can lead military units along with male nobles.
  • Garia has a very strong navy. It is one of the largest and strongest in the world.
  • Garia has a relatively small standing army.
    • In times of war, Garia supplements their army with conscripts from the population.
    • Every Garian male is trained in the longbow by law starting at age 13.