User talk:ArthurKung: Difference between revisions
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I made a few modifications to the first part of the story to reflect the fact that you keep the memories of the chosen when you take them over. I also corrected the template by adding a year/month/day age and adding the Divine Spark ability that should always be present. --[[User:Elerneron|Elerneron]] ([[User talk:Elerneron|talk]]) 08:47, 26 March 2016 (CET) | I made a few modifications to the first part of the story to reflect the fact that you keep the memories of the chosen when you take them over. I also corrected the template by adding a year/month/day age and adding the Divine Spark ability that should always be present. --[[User:Elerneron|Elerneron]] ([[User talk:Elerneron|talk]]) 08:47, 26 March 2016 (CET) | ||
You may want to check out [[Generations/Lore/Realms/Garia]] as I have expanded it greatly. This should give you a better idea of how things are laid out. The city of Blackcliff may be of particular interest to you. It hosts a significant number of cliff-side harpy nests. I'm just saying that if you want to get Jaedyn with a harpy he may wish to travel west ;) --[[User:Elerneron|Elerneron]] ([[User talk:Elerneron|talk]]) 03:55, 30 March 2016 (CEST) |
Revision as of 01:55, 30 March 2016
Welcome to the site. I hope you enjoy your stay. If you have any questions, or need any help please feel free to contact me on my Talk Page. Feel free to remove this welcome notice if it bothers you. --Elerneron (talk) 00:57, 23 March 2016 (CET)
I have no problem at all with you writing for Jaedyn Farmer in Generations.
As far as realms are concerned, I began with feudal Europe because it was the most familiar for readers and writers alike. If writers are interested in other regions, I can add them. I intended to actually make maps of the various kingdoms to keep things consistent, but that turned out to be a lot more work than I can handle right now. I will probably get it done at some point in the future however.
As far as technology goes, there is a huge disparity of technology throughout the world. Older technology still flourishes, primarily due to the advantages of magically enhanced items (guns have a lot more trouble with magical armor than with normal armor). The most advanced technology that most people will encounter would be that of the Renaissance, but the gnomes are at the level of the Early Industrial Age. Occasional examples of extreme technology can exist, but this is always the result of a skilled use of cutting edge magitech (the enhancement of technological devices with magical properties). Unfortunately, while the dwarves are the most skilled at magitech, they aren't very advanced technologically. The gnomes are very skilled at technology, but have little interest in magitech. This means that advanced technological items like automatic guns and power armor are very rare indeed.
I'll see to adding harpies. I'm not certain where to put them, but my gut says to make them a Beastkin race; so I'm putting them there for now. I've actually been considering finding a partner or two to help me flesh out the lore a bit. If you're interested in helping out, we can discuss it further. --Elerneron (talk) 07:04, 26 March 2016 (CET)
I made a few modifications to the first part of the story to reflect the fact that you keep the memories of the chosen when you take them over. I also corrected the template by adding a year/month/day age and adding the Divine Spark ability that should always be present. --Elerneron (talk) 08:47, 26 March 2016 (CET)
You may want to check out Generations/Lore/Realms/Garia as I have expanded it greatly. This should give you a better idea of how things are laid out. The city of Blackcliff may be of particular interest to you. It hosts a significant number of cliff-side harpy nests. I'm just saying that if you want to get Jaedyn with a harpy he may wish to travel west ;) --Elerneron (talk) 03:55, 30 March 2016 (CEST)