Dirty Talk: Difference between revisions
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[[Category: Dirty Talk]] | [[Category: Dirty Talk]] | ||
This is intended to be both a literary exercise and experiment of sorts. The premise is actually rather simple: write a story with nothing but dialog. In this way it would be similar to early radio plays. I will be designing some templates to use with the system I have in mind in a bit, then working on starting a story using it. Once I have the setup nailed down, I'll open it up to others who might want to experiment themselves. | This is intended to be both a literary exercise and experiment of sorts. The premise is actually rather simple: write a story with nothing but dialog. In this way it would be similar to early radio plays. I will be designing some templates to use with the system I have in mind in a bit, then working on starting a story using it. Once I have the setup nailed down, I'll open it up to others who might want to experiment themselves. | ||
=Rules= | |||
* Use templates for your characters based on those that I have already made. | |||
** I have made the templates as user friendly as I can. Use the <code>|says</code> parameter for speech and the <code>|thinks</code> parameter for thought. | |||
** To make it easier on yourself try to use names for your characters that no one has used yet. That way you can use their name as the name of the template. | |||
** Do NOT use another person's template as your character without getting permission first. For instance if you want to use my Brian template as a character in your story, ask my permission first. | |||
* Only speech and thought should be used. No narrators, no exposition. Sounds can be added in the speech section by surrounding it with asterisks <code>*clang*</code>, but this should NOT be used for actions. Actions taken can only be inferred from the dialog. | |||
=Stories= | =Stories= |
Revision as of 04:53, 27 June 2021
This is intended to be both a literary exercise and experiment of sorts. The premise is actually rather simple: write a story with nothing but dialog. In this way it would be similar to early radio plays. I will be designing some templates to use with the system I have in mind in a bit, then working on starting a story using it. Once I have the setup nailed down, I'll open it up to others who might want to experiment themselves.
Rules
- Use templates for your characters based on those that I have already made.
- I have made the templates as user friendly as I can. Use the
|says
parameter for speech and the|thinks
parameter for thought. - To make it easier on yourself try to use names for your characters that no one has used yet. That way you can use their name as the name of the template.
- Do NOT use another person's template as your character without getting permission first. For instance if you want to use my Brian template as a character in your story, ask my permission first.
- I have made the templates as user friendly as I can. Use the
- Only speech and thought should be used. No narrators, no exposition. Sounds can be added in the speech section by surrounding it with asterisks
*clang*
, but this should NOT be used for actions. Actions taken can only be inferred from the dialog.
Stories
Daddy's Home
Police detective Brian Murphy gets home from finally cracking a child prostitution ring. He has worked long hours, and is physically exhausted, mentally numb, and sexually pent-up. His children care a great deal for their father. How are they going to make him feel better after a long day of looking at sexy naked children getting fucked on video?
Cast
- 32 years old
- Blond hair
- Blue eyes
- 6'6", 212 lbs, athletic build
- Police Detective in the SVU
- 14 years old
- Blond hair
- Gold eyes
- 5'1", 92 lbs, Thin build, A-cup breasts
- Fun-loving, slightly crazy and adventurous
- 10 years old
- Blond hair
- Teal eyes
- 4'4", 66 lbs, skinny build
- Shy, creative and curious