Talk:Dirty Talk: Difference between revisions

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Innocent Ruin (talk | contribs)
Deleted my question, as I thought of a way to "resolve" the problem in another way.
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Right, I kinda forgot that template existed, even though I've used it in the past. I think it'll work fine for sound effects as I described them, if I'd want to use them. In the end there's still many ways to do it even without relying on narration I suppose, so it'll be fine. Thanks. -- [[User:Innocent Ruin|Innocent Ruin]] ([[User talk:Innocent Ruin|talk]]) 14:46, 19 August 2021 (UTC)
Right, I kinda forgot that template existed, even though I've used it in the past. I think it'll work fine for sound effects as I described them, if I'd want to use them. In the end there's still many ways to do it even without relying on narration I suppose, so it'll be fine. Thanks. -- [[User:Innocent Ruin|Innocent Ruin]] ([[User talk:Innocent Ruin|talk]]) 14:46, 19 August 2021 (UTC)
----
One more question:
My branch of this experiment has gotten a bit larger-in-scope than I initially was planning, with actual branching instead of a short-ish story about a young girl's sudden sexual development. There's a lot of stuff within the "rules" that the characters play under as well as the setting that I'm not sure how to present in a story format. Would having a more traditionally-written page for such information be acceptable? Kind of like an extended synopsis to what's visible below the story links, with some information about setting etc, or rules about how certain systems within the story work. -- [[User:Innocent Ruin|Innocent Ruin]] ([[User talk:Innocent Ruin|talk]]) 19:31, 13 September 2021 (UTC)

Latest revision as of 15:59, 14 September 2021

I've always liked challenges and literary exercises, and I think I even have an idea and a setting in mind for a wee story that I could try in this format. Just a few questions before I start preplanning, mostly on how to expand the possibilities this format allows and what it doesn't:

  • Would having alternating images for same characters depending on different situations be allowed? For emotions, normal speech versus shouting, a sexier image for sexy time, and so on. (Goes against the idea of a "radio play" but since there are images already, this is an area where possibilities can be expanded.)
  • No narration, fine, but how about circumventing it though object that aren't designed to make sound? (Like car going *vroom*, car's door *slam*ing, police car sirens etc.?
  • In similar vein, could something I call "soft narration" be done through links to next page? Like for example, when you transition from scene to scene, from page A to B, the link could just read "later that evening", "the crew drives to the shop, and then…", or any other similar example? Just short lines though, not entire paragraphs to replace links.

I think those are it for now, but I might think of something else as well. Innocent Ruin (talk) 13:03, 23 July 2021 (UTC)


  • I don't see any problem at all with alternating images other than it making the template take longer to type out (and the time making them). The radio play was just a way to express the idea. The concept, at it's core is to write a story using nothing but dialog. I allowed thought bubbles, because I felt it might be too challenging without them.
  • Hey, an object as a character is totally valid, even if they only go *vroom*.
  • Your links can say whatever you want them to.

--Elerneron (talk) 13:57, 23 July 2021 (UTC)


Check out a quirk of the template system I used for dirty talk. If I put in a says, thinks, and mech, I get:

What the heck is going on
This is really weird.
This is you from the future, don't freak out!

--Elerneron (talk) 09:00, 26 July 2021 (UTC)

I reasoned that it would do this when I made the templates. Also, it will show in that order, no matter what order you put the parameters in. It's always says then thinks then mech. --Elerneron (talk) 10:01, 26 July 2021 (UTC)


One more question regarding what is and isn't allowed within rules:

  • Sounds from an unknown source, or in my example, a surprising sound not produced by a person? For a person, a dark figure or a silhouette of a man would be used and I'd imagine this being fine as it's still a character, but when it comes to objects and sound effects, like for example, knock on the door, a glass breaking, a house of cards falling about, would using a general image like an empty comic-book speech bubble be acceptable?
  • I'm also open for suggestion on different ways you could write in one of the aforementioned examples. (Anything other than posting a picture of a glass and introducing a simple "glass character" that would exist in the story just to instantly die upon hitting the floor lmao.) -- Innocent Ruin (talk) 22:19, 18 August 2021 (UTC)

I'm fine with whatever method works best for your story, but I think using the DT-Who template by itself would be the most logical solution for an unknown or temporary source...it even has a question mark for a picture:

*crash*


--Elerneron (talk) 14:09, 19 August 2021 (UTC)

Right, I kinda forgot that template existed, even though I've used it in the past. I think it'll work fine for sound effects as I described them, if I'd want to use them. In the end there's still many ways to do it even without relying on narration I suppose, so it'll be fine. Thanks. -- Innocent Ruin (talk) 14:46, 19 August 2021 (UTC)