Villainy/Character/Raven's Child
< Villainy
DEX
2
INT
4
INFL
7
STR
1
WILL
5
AURA
7
BODY
1
MIND
5
SPIRIT
9
Basics
- Codename: Raven's Child
- Full Name: Even Klark Heisting
- Assumed Name: Ellen Samantha Heisting
- Common Name: Ellen
- Classification: Neutral
- Motivation: Information on social structure
Physical
- Gender: "Female"
- Species: Human
- Ethnicity: Anglo-Saxon/Irish/Italian/German/Native American
- Age: 5 [30] years old
- Height: 3'7"
- Weight: 40 lbs.
- Measurements: ?
- Hair: Medium, Straight, Black
- Eyes: Brown
- Skin: White
Advantages
- Useful knowledge: Raven's Child has a deep thirst for knowledge, especially in matters of scientific, cultural, or geopolitical importance. She considers it a fun pass-time to pick up the latest developments in world news or quantum theory, and her knowledge of physics helps her a great deal in the effective use of her powers.
- Attractive: Raven's Child has the cuteness of children wrapped in the mysterious air of her maturity and manner of dress. Most would consider her to be a very cute child and often find themselves unable to resist a request from her or turn a negative intent toward her due to her looks alone.
- Puswasive: Raven's Child prides herself on her ability to argue persuasively, and regularly hones this skill. When face to face with someone raising an issue, she can often find a way to present her case so that it seems to be in the best interest of the person she is addressing to give her what she wants.
- Child body: Raven's Child's main body looks like a child of about 5 years of age. This presents several advantages, one of the key advantages being that she is often overlooked and can get away with a lot or taken as no threat until it is far too late to stop her from what she intends to do.
- Martial Knowledge: In her previous life, Raven's Child practiced Taijutsu, a martial art preferred by the Ninja clans of feudal Japan due to how subtle it was with its emphasis on manipulating your opponent's balance and using their strength against them. Taijutsu is the style that eventually spawned Jujutsu, Judo, and Aikido which are all variations on Taijutsu that remove the deadlier battlefield-oriented aspects of the art.
Drawbacks
- Away from home: Being from another world, Raven's Child has no connection to this world. She does not know anybody and her lack of connections can make it hard to operate.
- Child body: Raven's Child's main body looks like a child. This presents several disadvantages, one of the key disadvantages being that she is often dismissed by those she is trying to address. This disadvantage is often overcome by using a certain application of her powers to puppet a soulless alternate body that is adult in appearance.
- Morally confused: Raven's Child has the intellectual's dilemma of questioning the moral assumptions of the world, combined with the ability to expertly rationalize her actions. This is compounded by the fact that she is in a different world separate from her own, thus separating her from the consequences of her actions. She does not want to be a bad person, but it would be easy for her to rationalize committing an immoral action.
- Asexual Being in a child body without hormones combined with her intellectual mindset that tends to lower sex-drive in the first place, Raven's Child has very little interest in sex apart from intellectual curiosity. She remembers her libido from her previous life though and feels that something's missing in that regard.
Powers
- Omni-Power: 30 (limited to the effects of connecting two things together): Raven's Child actually has only 1 power, but it has a nearly infinite number of applications. That is to connect anything to anything else. The duration of this connection is as long as Raven's Child keeps up a mental focus on maintaining the connection, thus the duration and number of connections possible are limited only by how many she can focus on and for how long.
- Physical Connection: The most basic application of Raven's Child's power, to use her power as an adhesive to stick one physical object to another.
- Attribute Connection: A more advanced application of her power, allows her to give an object an attribute of another object, such as giving a giant boulder the weight of a feather, or a piece of paper the toughness of steel. Each attribute connected operates independently of any other innate attribute, so the feather-light rock would still sink and the steel-hard paper would still float.
- Spatial/Dimensional Connection: One of Raven's Child's favorite uses of her power, the ability to connect two pieces of space-time to one another. This allows her to create a stable wormhole to any location, time, or parallel universe.
- Connect to non-dimensional space: This connects to a place where nothing exists, not even time or the concept of decay. Objects and even living things can be thrown into this space and, due to the lack of time or decay, be later brought back out exactly as they were when they were thrown in. From the perspective of a conscious thinking person, it would be literally no different from going through one of Raven's Child's wormholes.
- Retrieve Possibility: Raven's Child can retrieve items from her non-dimensional space that she herself did not throw in there. Theoretically, these are objects an alternate time-line version of herself threw into the non-dimensional space. As such, she can retrieve anything she knows to be something that exists in the multiverse.
- Connect Consciousness: Raven's Child can connect a person's consciousness or soul to another object or body. Due to her having discovered a way to use her non-dimensional space to strip bodies of their souls by dual-inhabiting them in 2 bodies at once and then dumping one body into the non-dimensional space, this allows her to actually use this power to effectively shape-change and get new bodies. However, her power is connected to her core body, so if she loses all active iterations of her core-body she will lose her power.
- Connect Power: While technically not Raven's child's most powerful ability, she can use her power to connect herself to another person's power, and thus use it as though it were her own. While she could find a way with her powers to get just about any result she wants, this can sometimes lead to a quicker and easier method for the same thing, and can also unnerve someone she's dealing with quite easily. She can also use this ability to give someone else a power she is aware of as well.
- Connect Knowledge: Raven's Child can connect directly to the information in someone else's brain, enabling a crude method of mind-reading. She can connect her mind to that of another person as well, but she often avoids this due to the fact that she has no special skill with mental combat or mind control. She could likely manage well due to how strong a spirit she has, but she feels it is something she is better off not messing with due to high risk and not being especially fond of the potential rewards that can be gained that way.
- Connect Concepts: This is an application of her power that Raven's Child is actively afraid of, and will not use under normal circumstances. She can connect abstract concepts such as love, loyalty, or malice to people, or more destructively to one another. This can also apply to the very laws of physics, and could theoretically unmake all existence if she were to use this application of her power haphazardly.
Equipment
Family
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Social
- Work:
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