TrD
Truth or Dare: The Family Board Game. An ancient, mystical game created all the way back in 1961! (By the Hasboi game corporation LLC.) The only one of its kind, it was once just a simple family activity before being, uh ... cursed by a mummy or ... something. It's a board game that makes people fuck; what more do you want?
Instructions:
Inside the box is a simple, square game board with rectangular spaces all around the perimeter: blue "TRUTH" squares, red "DARE" squares, and yellow "TRUTH and DARE" squares. Along with the game board are two decks of cards (one blue and one red), a pair of dice, blue and pink player pieces, and a card-dispensing machine. All cards APPEAR blank, but hold them up under the dispenser's SUPER-SECRET REVEALING LIGHT and you'll be able to read them clear as day! Most cards in each deck have a white star on the back, while the rest do not.
Setup: Each player takes a player piece (pink if you're a girl and blue if you're a boy) and places them all in one of the four "DARE" spaces on the corner of the game board. Next, take all the blue cards that have a star on the back, shuffle them, and place the stack face-down in the dispenser's slot labeled: "TRUTH"; do the same with all the red cards that have a star on the back and place them in the "DARE" slot. The only cards you have out now should not have a star on them; these serve as simple ice-breakers to get the players into the spirit of the game. Take however many you want of each color, shuffle them separately, and place them face-down on their respective deck. With the card dispenser finally set up, close the lid and place it in the center of the game board.
How to Play: The first player is the one who is the oldest. Roll the dice and move your piece that many spaces clockwise around the board. If you land on a "TRUTH" space: press the "TRUTH" button on the card dispenser, if it lands on a "DARE" space: press the "DARE" button, and if it lands on a "TRUTH and DARE" space: press both buttons. Pressing a button will dispense a corresponding card face-down into the tray, showing whether it has a star on the back or not. Flip the card(s) over so the 'blank' side is under the light and follow the instructions. If a majority of the other players decide that you've followed the instructions close enough, then you get to keep the card(s), scoring you one point for each card. Play then proceeds clockwise around the board. Game ends when one player scores 10 points.
END OF INSTRUCTIONS
With that preamble out of the way, who ends up with the board game?
- The Jamensons (Character Sheet) A single mother of a young boy and a girl and their dog.