Generations/Gru'Thrak
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You plunge into the young boy's body, annihilating his soul as you assume his form and memories. This new body is strong and virile, full of untapped potential.
Despite being midday, your body is stung and bitten by the cold. You find yourself on an open prairie, bordered by a coniferous forest. Scanning the boy’s memories, you find out quickly that you’re on your own. Wonderful, your aching, shivering body has to get food by itself.
You look around to see what you can make use of in your surroundings. The forest has plenty of plants and shelter for sure, but your orc instincts crave the big game of the plains. To the right, however, there is a plum of smoke rising over the hills.
What do you do?
- Generations/Head for the forest
- Generations/Hoof it out on the prairie
- Generations/Scout out the settlement
Chosen - Generation: One Time Passed: 0y 0m 0d |
Abilities | Equipment | Mate(s) | Children | |
Name | Gru’Thrak | Divine Spark, Low-Light Vision | None | None | None |
Age | 14y 3m 16d | ||||
Gender | Male | ||||
Race | Orc | ||||
Social Class | Outcast | ||||
Attributes | |||||
Body | Superb (7) | ||||
Mind | Weak (3) | ||||
Spirit | Pitiful (1) |