Daycare manager/technical stuff 2

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This version attempts to greatly simplify the absolute mess that the previous version managed to become by consolidating all the stats down to just 6. For the time being, magic and any other such thing as a mechanic will be ignored. If they are going to exist as a game-play mechanic, they will be added and implemented later. They simply will not exist even in mention in the early versions.

Stats

Relationship

The overall levels of trust and obedience the child will show to the player character. Every action in the game, including getting the child to take a nap or eat dinner on time, requires the relationship stat.

Happiness

How much the child likes being with you at the daycare. The become more happy by doing things they enjoy, and less happy from things that cause them distress. (Experiences a sharp drop from distressing actions, and max happiness also lowers if there is general distress in the distress bar.)

Distress

Any action or experience that the child dislikes will cause a little bit of distress. Attempting to perform an action with insufficient touch, exposure, or relationship stats will raise distress. High levels of happiness can keep distress from rising too sharply, but for every point of distress on the distress bar, max happiness is lowered by 1 point.

If distress is greater than the happiness stat, and you have also performed a sexual action with the child at some point during the game, the child reports the sexual abuse to their parents.

Innocence

How likely the child is to know what a sexual act is. Innocence stat will change the dialogue of certain scenes, and will also influence how likely the child is to find certain acts distressing.

Touch

How tolerant the child is to being touched. In addition to relationship, touch is the primary stat required to touch a child with actions that range from tickling to sexual intercourse.

Exposure

How tolerant the child is to exposing their body. In addition to relationship, exposure is the primary stat required to remove a child's cloths or get them to remove their own clothes.