Difference between revisions of "Talk:Dirty Talk/Three Brats/The Week of June 21st to 27th, 2021"

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I'm not in favor of hard supernatural stuff. Iike a bird showing up at a weird time/place or an otherwise "natural" thing as an omen, or people interpreting things in the ''context'' of the myths, totally up for those kinds of additions, where a character's "faith" in whatever thing is what drives their belief and decision making. Weird coincidences casting doubt on nonbelievers to affect how they act is great. But I can't take literal premonitions and dis/appearing things seriously. But also, to hell with me! Write what you like! --[[User:Villenia|Villenia]] ([[User talk:Villenia|talk]]) 04:15, 22 October 2022 (CEST)
I'm not in favor of hard supernatural stuff. Iike a bird showing up at a weird time/place or an otherwise "natural" thing as an omen, or people interpreting things in the ''context'' of the myths, totally up for those kinds of additions, where a character's "faith" in whatever thing is what drives their belief and decision making. Weird coincidences casting doubt on nonbelievers to affect how they act is great. But I can't take literal premonitions and dis/appearing things seriously. But also, to hell with me! Write what you like! --[[User:Villenia|Villenia]] ([[User talk:Villenia|talk]]) 04:15, 22 October 2022 (CEST)


Without giving too much about my plans for the supernatural here away, it is the midsummer week, which is a very magical time indeed. Lots of traditions tied up to that, and lots of articles online about how it's historically been tied to "celebration of fertility", for example.  
Without giving too much about my plans for the supernatural here away, it is the midsummer week, which is a very magical time indeed. Lots of traditions tied up to that, and lots of articles online about how it's historically been tied to "celebration of fertility", for example. All of this can be done with or without relying on the paranormal, and while I have a preference, I also like the challenge of explaining stuff with logic and reason.


As for "why the supernatural"... For me, the whole point of the supernatural in this story is not only to tie it up to the enforcement of the rules in the game, to instill fear and doubt on any one who even thinks about breaking the rules, but also to tie it with local folktales. In that sense, the supernatural is meant to be ''almost'' "naturalistic" with how pagan and shamanistic it is. ("magic" tied to nature.) To allude back to what Sanni talked about the Huldra on the few pages back, for example, that specific creature has been a HUGE inspiration for me as far as Star-Bearers go, especially when it comes to their relationship with Lauhatar. That's something I've wanted to explore for a long time. To quote [https://www.mythicalcreaturesguide.com/huldra/ This cheap-ass looking page]: ''"the way a Hulder reacts to you is based on how you treat her. Treat her with respect and she may reward you, treat her cruelly and receive the same. The moral of this story is treat others how you want to be treated."'' Just food for thought. 😉 -- [[User:Innocent Ruin|Innocent Ruin]] ([[User talk:Innocent Ruin|talk]]) 06:36, 22 October 2022 (CEST)
As for what the supernatural would look like... For me, the whole point of the supernatural in this story is not only to tie it up to the enforcement of the rules in the game, to instill fear and doubt on any one who even thinks about breaking the rules, but also to tie it with local folktales. While I have had ideas for some real wacky stuff, it's mostly just to create an atmosphere of uncertainty to the participants, not to give people super powers. In that sense, the supernatural is meant to be ''almost'' "naturalistic" with how pagan and shamanistic it is. ("magic" tied to nature.) To allude back to what Sanni talked about the Huldra on a few pages back, for example, that specific creature has been a HUGE inspiration for me as far as Star-Bearers go, especially when it comes to their relationship with Lauhatar. That's something I've wanted to explore for a long time. To quote [https://www.mythicalcreaturesguide.com/huldra/ This cheap-ass looking page]: ''"the way a Hulder reacts to you is based on how you treat her. Treat her with respect and she may reward you, treat her cruelly and receive the same. The moral of this story is treat others how you want to be treated."'' Just food for thought. 😉 -- [[User:Innocent Ruin|Innocent Ruin]] ([[User talk:Innocent Ruin|talk]]) 06:36, 22 October 2022 (CEST)

Revision as of 10:13, 22 October 2022

well i don't know from which part of the story this is (i know is after stella at least) but i can say i like where this is going and i like supernatural stuff a lot i mean the whole game idea is amazing for storytelling (as long as is not just emilia start to fly out of nowhere without explanation or shooting lasers, i think the supernatural is great when is done in a way it does make sense storywise like the gods speaking to someone or the punishments are great ways to add supernatural stuff) --Xephion (talk) 03:08, 22 October 2022 (CEST)

It's funny you brought Marianne into the mix here. I was starting to mess around with a "Talk to Sven" route and had the same thought about her and Sven hanging out. However I was thinking it would be interesting for her to not know about the game, but I technically only allude to it, and the way I've written things it could be taken a couple different ways, so I might just finish up my little scene and post it while leaving that possibility and you can see how you like my take on her. Always up for revisions!

I'm not in favor of hard supernatural stuff. Iike a bird showing up at a weird time/place or an otherwise "natural" thing as an omen, or people interpreting things in the context of the myths, totally up for those kinds of additions, where a character's "faith" in whatever thing is what drives their belief and decision making. Weird coincidences casting doubt on nonbelievers to affect how they act is great. But I can't take literal premonitions and dis/appearing things seriously. But also, to hell with me! Write what you like! --Villenia (talk) 04:15, 22 October 2022 (CEST)

Without giving too much about my plans for the supernatural here away, it is the midsummer week, which is a very magical time indeed. Lots of traditions tied up to that, and lots of articles online about how it's historically been tied to "celebration of fertility", for example. All of this can be done with or without relying on the paranormal, and while I have a preference, I also like the challenge of explaining stuff with logic and reason.

As for what the supernatural would look like... For me, the whole point of the supernatural in this story is not only to tie it up to the enforcement of the rules in the game, to instill fear and doubt on any one who even thinks about breaking the rules, but also to tie it with local folktales. While I have had ideas for some real wacky stuff, it's mostly just to create an atmosphere of uncertainty to the participants, not to give people super powers. In that sense, the supernatural is meant to be almost "naturalistic" with how pagan and shamanistic it is. ("magic" tied to nature.) To allude back to what Sanni talked about the Huldra on a few pages back, for example, that specific creature has been a HUGE inspiration for me as far as Star-Bearers go, especially when it comes to their relationship with Lauhatar. That's something I've wanted to explore for a long time. To quote This cheap-ass looking page: "the way a Hulder reacts to you is based on how you treat her. Treat her with respect and she may reward you, treat her cruelly and receive the same. The moral of this story is treat others how you want to be treated." Just food for thought. 😉 -- Innocent Ruin (talk) 06:36, 22 October 2022 (CEST)