Template:VillainyOvermind

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Villainy-Overmind.png
Villainy-OvermindTitle.png
DEX
6
INT
16
INFL
7
STR
3
WILL
16
AURA
7
BODY
6
MIND
16
SPIRIT
9
100%
100%
100%
ADVANTAGES
Area Knowledge (Earth), Attractive, Iron Nerves, Lightning Reflexes, Omni-Scholar, Sharp Eye
DRAWBACKS
Serious Irrational Attraction to Causing Taboo Sex Acts (Common), Serious Irrational Fear of Cramped Spaces (Common), Catastrophic Psychological Instability (Indiscriminate Attacks), Traumatic Flashbacks (of his treatment during Project: Prometheus, Triggered in cramped rooms)
POWERS
Animal Control: 16E, Animal Summoning: 16E, Broadcast Empath: 16E, Coma: 16E, Comprehend Languages: 16E, Control: 16E, Empathy: 16E, Hypnotism: 16E, Iron Will: 16E, Mental Freeze: 16E, Mental Illusion: 16E, Mind Blank: 16E, Mind Blast: 16E, Mind Drain: 16E, Mind Field: 16E, Mind Over Matter: 16E, Mind Probe: 16E, Personality Transfer: 16E, Phobia: 16E, Remote Sensing: 16E (Through living target in range), Sensory Block: 16E, Shouting: 16E, Sleep: 16E, Speak with Animals: 16E, Telepathy: 16E, Recall: 16
SKILLS
Accuracy (perception): 13, Animal Handling: 11, Artist (actor, dancer, writer): 7, Charisma: 11, Detective: 11, Medicine: 11, Military Science: 9, Scientist: 11, Vehicles (land, water): 7, Weaponry (firearms, heavy): 7
Equipment
Status & Notes