Difference between revisions of "Villainy/Character/Breacher"

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*'''Codename''': Breacher
*'''Codename''': Breacher
*'''Full Name''': Alexander James Winters
*'''Full Name''': Alexander James Winters
*'''Assumed Name''': Alexander Dean Goodfellow
*'''Common Name''': Alex
*'''Common Name''': Alex
*'''Classification''': Villain
*'''Classification''': Villain

Revision as of 23:11, 19 December 2017

DEX
10
INT
9
INFL
5
STR
6 [12]
WILL
11
AURA
7
BODY
6
MIND
11
SPIRIT
9

Basics

  • Codename: Breacher
  • Full Name: Alexander James Winters
  • Assumed Name: Alexander Dean Goodfellow
  • Common Name: Alex
  • Classification: Villain
  • Motivation: Power Lust

Physical

  • Gender: Male
  • Species: Human
  • Ethnicity: Anglo-Saxon/Norwegian/Spanish/Native American/Asian
  • Age: 25 years old
  • Height: 6'4"
  • Weight: 255 lbs.
  • Measurements: 40/32/36
  • Penis: 7" - Uncircumcised
  • Hair: Medium, Straight, Black
  • Eyes: Ice Blue
  • Skin: Deep Tan

Advantages

  • Area Knowledge (dimensions): Breacher has a working knowledge of the dimensions of the universe. While it is impossible to know about every dimension, Breacher knows how the universe is organized such that he can always get where he wants to go.
  • Attractive: Breacher's level of attractiveness surpasses normal beauty, stretching into the range of the most attractive people on the planet.
  • Headquarters (expansive): Breacher has claimed an alternate Earth with no intelligent life as a headquarters.
  • Leadership: Breacher has natural leadership skills, which he has since honed. He can organize others, affecting their actions.
  • Lightning Reflexes: Breacher has honed his reflexes. He is ready to react at an instant's notice.

Drawbacks

  • Irrational Attraction (serious, collecting pretty girls): Breacher likes pretty girls, and has trouble keeping himself from kidnapping them when he finds them; even when he really shouldn't.
  • Physical Restriction (serious - one-arm - see gadget): Breacher lost his left are early in his career. He has a mechanical arm to replace it. Without the arm, even everyday tasks can be very challenging for him.
  • Secret Identity: Breacher maintains an alternate identity by which the authorities do not know him. He makes efforts to maintain this identity.

Powers

  • Dimensional Anchor: 16 - This power allows Breasher to anchor himself dimensionally. Attempts by others to move him by means of Teleportation, Warp, or Dimension Travel are very likely to fail with his very high skill in the power.
  • Dimension Travel: 16 - This power allows Breacher to open a rift to another dimension to banish someone to, summon someone from, or travel to said dimension. Parallel Earths and pocket dimensions are relatively easy, other realms (like heaven, hell, the faerie, etc.) can be more difficult. With Breacher's level of power, pretty much any dimension is accessible. The rift closes when Breacher goes through, or wills it to end, like the Warp power.
  • Fabricate: 16 - This power allows Breacher to reach into other dimension to bring items into his current dimension. Mundane objects are easy. Anything more complicated is more challenging the more powerful/sophisticated it is. He does not need to know where to find an item, just what item he wants.
  • Two Dimensional: 16 - This power allows Breacher to flatten himself into two dimensions. It is handy for traveling to two dimensional universes, sliding under doors, and the like.
  • Warp: 16 - This power allows Breacher to open a rift in space to travel between two locations. When opening a rift, Breacher can attempt to pull someone through the opening in either direction. If they resist, they can still go through willingly if they choose. At Breacher's power level, he can open a rift up to 3600 miles without problems, but risks burning out his power if he tries to reach further. The rift closes when Breacher goes through, or wills it to end.

Skills

  • Accuracy (perception):
  • Acrobatics:
  • Artist (actor):
  • Charisma:
  • Detective:
  • Martial Artist:
  • Medicine (first aid):
  • Military Science:
  • Thief:
  • Vehicles:
  • Weaponry:

Equipment

  • MECHANICAL ARM
    [Body: 12, Str: 12, Hardened Defenses, Counteracts Physical Restriction. The arm's strength cannot be used for lifting or carrying.]

Family

  • Father:
  • Mother:
  • Siblings:
  • Spouse:
  • Children:

Social

  • Work:
  • Co-workers:
  • Friends:

Description

Personality

History