Talk:LHLS/Lana20-24: Difference between revisions

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Yeah, I am quite aware of that sorta thing. I had no plans to have corruption lowering mechanics UNTIL I wrote this scene. As soon as I wrote it I realized there needs to be some mechanics for having finer manipulation over everyone's corruption levels. That's something that will be on the books moving forward with the game. [[User:Jemini|Jemini]] ([[User talk:Jemini|talk]]) 22:55, 13 September 2017 (CEST)
Yeah, I am quite aware of that sorta thing. I had no plans to have corruption lowering mechanics UNTIL I wrote this scene. As soon as I wrote it I realized there needs to be some mechanics for having finer manipulation over everyone's corruption levels. That's something that will be on the books moving forward with the game. [[User:Jemini|Jemini]] ([[User talk:Jemini|talk]]) 22:55, 13 September 2017 (CEST)
Actually, I just found a potential alternate way to reach the same exact scene that is not so narrowly limited. The only real difference there would be between this scene and that one would be that you have 1 additional option if you got to this scene via the alternate route. (still might have downward corruption manipulating options in order to get it by this route still, there is also a context difference that would change the feel of the scene despite the two scenes having identical text.)[[User:Jemini|Jemini]] ([[User talk:Jemini|talk]]) 23:35, 13 September 2017 (CEST)

Latest revision as of 21:35, 13 September 2017

This has more to do with my personal OCD and the game mechanics than the story itself. I like to be thorough when reading or playing a game. When I was little I love those "choose your own adventure" books; but after following a few paths, I just sat down and read the book cover to cover in order, to be sure I had read everything it had. In this case I fear this scene will be easily missed, since the threshold for Lana's corruption is so small. Now if in the game corruption can be lowered instead of just raised, then it's not a big issue; but otherwise I know I'm gonna suffer for a while trying to get the conditions just right. --Tod Naturlich (talk) 22:26, 13 September 2017 (CEST)

Yeah, I am quite aware of that sorta thing. I had no plans to have corruption lowering mechanics UNTIL I wrote this scene. As soon as I wrote it I realized there needs to be some mechanics for having finer manipulation over everyone's corruption levels. That's something that will be on the books moving forward with the game. Jemini (talk) 22:55, 13 September 2017 (CEST)

Actually, I just found a potential alternate way to reach the same exact scene that is not so narrowly limited. The only real difference there would be between this scene and that one would be that you have 1 additional option if you got to this scene via the alternate route. (still might have downward corruption manipulating options in order to get it by this route still, there is also a context difference that would change the feel of the scene despite the two scenes having identical text.)Jemini (talk) 23:35, 13 September 2017 (CEST)