Daycare manager/Magic: Difference between revisions
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'''Concealment magic''' | '''Concealment magic''' | ||
* False negative | <div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 1. automatically obtained | ||
* Accept lie | </div> | ||
* | * False negative Lv. 1 | ||
* | Cause a magic-based test to create a nevative result where it would normally have been positive. | ||
* | **False negative Lv. 2 | ||
* Obscure vision | Cause a chemestry based test to create a negative result | ||
***False negative Lv. 3 (Requires tier 3 Inperceptible spell to unlock) | |||
Cause a physical based test to indicate a regardless of reality | |||
* Accept lie (Lv. 1, incontiquential lies. Lv. 2, | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 2. 3 levels of tier 1 spells to unlock | |||
</div> | |||
* Erase taste----> Obscure taste----> Alter taste | |||
* Erase smell----> Obscure smell----> Alter smell | |||
* Erase sound----> Obscure sound----> Alter sound | |||
* Erase vision (places a grey haze over an area or causes target to become temporarily blind) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 3. 5 levels of tier 2 spells to unlock | |||
</div> | |||
* Obscure vision (conceal 1 thing from target's mental perception) ----> Alter vision (Make target think they see something else) | |||
* Invisibility----> '''spell augments''': make things invisible | * Invisibility----> '''spell augments''': make things invisible | ||
* Inperceptible | * Inperceptible (cause target to be unable to sense you or a specified object with any sense you have "erase" (or its higher levels) with) | ||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 4. 1st level of all tier 3 spells to unlock | |||
</div> | |||
* Erase touch----> Obscure touch----> Alter touch (make target think they are being touched with something else or being touched in another place than they really are) | |||
* Conceal act Lv. 1 (Conceal an action from any sense you have "Obscure" or "Alter" for from a person's senses. Target will not notice the action being done in front of them.) | |||
**Conceal act Lv. 2 (Target will not notice an action that involves touching them and moving them in a minor manner, such as removing their clothes or groping them (but not raping them)) | |||
***Conceal act Lv. 3 (Target will not notice an action that involves greatly shifting or manipulating their body in some way, such as raping them or making them perform oral sex on you) | |||
'''Kinetic magic''' | '''Kinetic magic''' | ||
* | <div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 1. automatically obtained | ||
* | </div> | ||
* Remove dust | * 1 oz telekinesis (lift objects weighing 1 oz or less, shift or move objects weighing 1 lb or less) | ||
* Remove dirt | * Shift dust (like sweeping with a broom, only using magic) | ||
* Splash (move as much water as you could with your hand) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 2. learn all tier 1 spells | |||
</div> | |||
* Mage's hand (Improves control of telekinesis spells to be the same as picking things up with your hand, telekinesis is somewhat clumsy without this spell) | |||
** Mage's hand Lv. 2 (Further improves controll to level where you could paint with a telekinetically lifted paint brush and get the exact desired results) | |||
** Double mage's hand (control 2 objects at once) | |||
*** Mage's hand Lv. 3 (Very precise telekinetic control, can freely move objects exactly as desired) | |||
*** Multi mage's hand (Handle as many additional objects at once as your expertise of this spell allows, (add 1 object each time you spend the EXP for this spell again)) | |||
* 1 lb telekinesis (lift objects weighing 1 lb or less, shift or move objects weighing 10 lbs or less) | |||
* Remove dust (gather all dust in room) | |||
* Move liquids (Requires Mage's hand Lv. 2, lift and manipulate a liquid in the air. (think water bending)) | |||
* Wash (Requires move liquids, Manipulate water to remove dirt) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 3. Learn Mage's hand and 1 lb telekenisis | |||
</div> | |||
(NOTE: Books of this level are sold in stores, but require background checks and permits to buy (similar to gun background checks and licensing)) | |||
* 10 lb telekinesis (lift objects weighing 10 lbs or less, shift or move objects weighing 50 lbs or less) | |||
* Materialize mage's hand (Mage's hand spell actually takes the form of an invisible hand and fingers, your telekinesis can be felt by a sentient being you use it on like they are being touched by a real hand. Enables acts such as petting a cat, or other various uses where touch would be desired.) | |||
** Mould mage's hand (Change the shape of the materialized mage's hand, can take any shape you want such as a large plate or bowl, a snake, or something else) | |||
** Visualize mage's hand (Makes your materialized mage's hand visible) | |||
* Move air (generate a slight breeze, or shield an area from unwanted smells by shifting the air with the scent particles) | |||
** Filter air (specify the type of molecules or atoms you want to move in the air, can remove up to 5% of the are molecules in an area. (cannot completely remove a gas, such as oxygen, that makes up more than 5% of the air, but can remove almost any substance that may contaminate the air unless the pollution is particularly bad) | |||
* Remove dirt (removes stuck-on dirt without the use of water) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 4. Learn 10 lb telekinesis and any 2 other tier 3 spells | |||
</div> | |||
(NOTE: This level is considered military level. Books are not sold to civilians, but can be read under the supervision of licensed self-defense trainers for those interested after going through background checks and having your name placed on a registry of non-military personnel learning kinetic magic to this level, and all spells of this level you have learned will be documented. Must also give a good reason for wanting to learn every spell you learn of this level.) | |||
* 100 lb telekinesis (lift objects weighing 100 lbs or less, shift or move objects weighing 500 lbs or less) | |||
* Pyrokenisis (Requires filter air, start/put out fires, and manipulate fires that are already burning) | |||
* Create vaccum (Requires filter air, remove all air, or all molecules/atoms of a single type from a space) | |||
* Create gusts (Move large quantities of air to create strong winds) | |||
** Create gusts Lv. 2 (Create gale-force winds, high levels of control (Possessed by those who have mage's hand lv. 3) can even create whirl-winds) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 5. Learn 100 lb telekinesis and any 2 other tier 4 spells, or spend 100 EXP per spell if you lack those additional spells | |||
</div> | |||
(NOTE: This level is considered tactical combat level. Some who want to use 1000 lb telekinesis for construction purposes are allowed to learn it, but all other spells are absolutely off limits to civilians and are only taught to the most trusted military assets.) | |||
* 1000 lb telekinesis (lift objects weighing 1000 lbs or less, shift or move objects weighing 5000 lbs or less) | |||
* Explosion (Requires pyrokenisis, create an explosion up to equal in strength to your mastery of telekinesis as measured in lbs of TNT) | |||
* Create storm (Requires create gusts Lv. 2, create 500 MPH gusts of wind, and with high levels of control can create an F5 tornado) | |||
'''Reproductive magic''' | '''Reproductive magic''' | ||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 1. automatically obtained | |||
</div> | |||
* Detect ovulation/cycle status/pregnancy status | |||
* Detect male potency (detects sperm count and ejaculation volume and gives % chance of impregnation if copulating with ovulating female) | |||
* Stabilize implantation (must be cast on same day zygote enters uterus, detect pregnancy status required) | |||
* Stabilize menstural cycle (causes an irregular or difficult menstural cycle to become regular) | |||
* Painless deflowering (numbs hymen) | |||
* '''Forbidden magic:''' Destablize uterus (induces miscarriage by reversing effects of stabilize implantation, no books exist and those who learn it by force are viewed very negatively by elven society) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 2. Learn 3 tier 1 spells | |||
</div> | |||
* Raise sperm count (Becomes "advance puberty" if cast on a pre-pubescent boy) | * Raise sperm count (Becomes "advance puberty" if cast on a pre-pubescent boy) | ||
* Increase ejaculation volume (increases seminal fluid created by prostate, allows pre-pubescent boy to ejaculate without risk of impregnation) | |||
* '''Secret magic:''' Reduce sperm count (reversal of raise sperm count, birth control method used by humans who modified the elf magic. Is looked down upon but considered acceptable by elves) | |||
* Cause ovulation (Becomes "advance puberty" if cast on a pre-pubescent girl) | |||
* Heal vaginal (or anal) tearing or prolaps. (restores hymen as well, unless leveled up to Lv. 2 for more control.) | |||
** Heal vagina Lv. 2 (heals vagina without restoring hymen) | |||
* '''Secret magic:''' Stop ovulation (elven birth control method, not widely spread but often discovered by humans by reversing the "cause ovulation" spell) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 3. Learn 3 tier 2 spells | |||
</div> | |||
* Restore semen (allows a male to be able to perform again sexually in an instant.) | * Restore semen (allows a male to be able to perform again sexually in an instant.) | ||
* Enlarge/reduce penis | * Enlarge/reduce penis | ||
* Expand/constrict vagina | * Expand/constrict vagina | ||
* | <div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 4. Learn all tier 3 spells | ||
* | </div> | ||
* Preserve sperm (keep sperm alive beyond their normal life-span, sperm will regain full vitality and live what would normally be their full expected life expectancy, restarting the clock to the moment this spell is cast as though it was just ejaculated. (Normal time is 3 days in uterus, 3 hours in vagina, 3 minutes in open air if immersed in seminal fluid, 1 minute if immersed in a different PH 7 fluid such as water)) | |||
** Stack preserve sperm spell (Set the preserve semen spell to automatically re-cast when the sperm would die, the mana cost is normal mana cost to the X power, where X is the number of times you are stacking the spell) | |||
'''Polymorph magic''' | '''Polymorph magic''' | ||
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'''Mind magic''' | '''Mind magic''' | ||
* | <div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 1. automatically obtained | ||
* | </div> | ||
* | * Basic emotion. (Triggers a noticable amount of sudden frear, anger, disgust, happiness, or sadness in a person, subject will know something is off when this spell is cast on them.) | ||
* | ** Intense basic emotion (Triggers overwhelming version of a basic emotion that cannot be ignored or dealt with other than to be overcome by it.) | ||
* | * Minor apathy (Dulls the subject's emotions and drive to do things) | ||
* | * Analyze emotion (detects how happy child is, or if they are traumatized) | ||
* | <div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 2. Learn all tier 1 spells | ||
* Amnesia | </div> | ||
* Controlled basic emotion. (Triggers a subtle natural-feeling version of the basic emotions, will not trigger the subjects suspicion when they are subject to it) | |||
** Detailed emotion. (Triggers the subtle varients of the basic emotions, such as irritation instead of anger, or startled instead of fear.) | |||
*** Complicated emotion (Triggers the more complicated emotions, such as desire or security) | |||
* Apathy (makes subject feel no emotion, and no drive to do anything) | |||
** Greater apathy (Makes subject not care what's done to them by someone else, so long as it doesn't involve obvious permanent bodily harm such as stabbing them or cutting off a limb) | |||
* Lust (Make target sexually aroused) | |||
* Fog (Induce a state of mental haze similar to drunkenness) | |||
*Amnesia (Completely erase subject's memory for a specified period of time) | |||
**Controlled amnesia (Erase only the parts of the specified parts of the subject's memory, can create confusion while recalling events during this time) | |||
* Analyze interest (Analyze spell includes child's trust and general opinion about you) | |||
** Analyze mind (Analyze spell includes child's touch, exposure, and love stats) | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 3. Learn 3 tier 2 spells | |||
</div> | |||
(NOTE: The effects of hypnosis only last as long as the hypnosis spell is in effect, long-term hypnosis is not possible.) | |||
(NOTE: Memory manipulation spells only work for recent memories such as events that just happened, or memories that are currently being actively recalled such as something the subject is complaining about right at the time the spell is cast) | |||
*Hypnosis (Make subject feel at peace and more open to suggestion. Can alter subject's personality if they agree to it.) | |||
**Hypnosis Lv. 2 (Make subject believe one thing is another believable thing, (such as your penis is a lollypop, it will actually taste like candy to them)) | |||
***Hypnosis Lv. 3 (Make subject believe a false reality, this reality can mimic the effects of concealment magic by making this false reality include everything going on except the thing you want to hide, can also hide physical sensations as intense as having a limb cut off.) | |||
*Brainwashing (permanently alter subject's opinions about a topic or permanently change subject's personality by making them really believe things they had suggested to them during hypnosis) | |||
*Manipulate memory (seamlessly remove an event from subject's memory and replace it (or not) with another believable substitute event) | |||
**Manipulate memory Lv. 2 (enables the whole-sale implantation of false memories for events that never happened) | |||
*Manipulate knowledge (Make a person forget how to do something, or forget a fact (such as various pieces of sexual knowledge)) | |||
**Manipulate knowledge Lv. 2 (Reduce a person's general wisdom (increase social naivete^)) | |||
***Manipulate knowledge Lv. 3 (Implant knowledge or skills into a person that they do not presently have, only works with skills that the caster knows (can also reduce naivete)) | |||
* Analyze knowledge (Analyze spell includes child's naivete and level of sexual knowledge) | |||
^ (Subjects who had sexual knowledge before having their social naivete reduced do not lose that knowledge, can make for some strange interactions on the subject of sex. | |||
<div style="padding: .5em; border: .2em solid black; border-radius: 1em; background-color: rgb(235,235,235);">Tier 4. Learn 3 tier 3 spells | |||
</div> | |||
* Contact mind (connect your mind directly to someone else's mind, is required for all other spells of this level) | |||
* Analyze memory (Different from other analysis spell, analyzes events further past in subject's life from what caster knows about, allowing memory manipulation spells to target events further in the past without the subject needing to bring the memory up) | |||
* Read mind (Reads subject's current thoughts. Note, will not be immediately implemented. Will require a lot of work writing in.) | |||
* Telepathy (Communicate with a person mind-to-mind, allowing them to hear your surface thoughts and you to hear theirs) | |||
* Copy knowledge (Copy another person's skills or knowledge. (Copied skills can be later implanted to others using manipulate knowledge Lv. 3)) | |||
[[Category:Daycare manager|Magic]] | [[Category:Daycare manager|Magic]] |
Latest revision as of 05:06, 26 July 2018
Magic in the modern day is mostly spells that are used for every-day convenience. There are, of course, a few destructive magic spells out there, but the people who learn those spells are often put under careful watch by various authorities. It's really more trouble than it's worth to learn a destructive magic spell.
At present, you only know one spell. It is a spell called "false negative," out of the "concealment" type magic. It is a type of magic that is not talked about and nobody seems to have ever heard about, but that doesn't necessarily mean it's an obscurely rare magic per-say. Of course, it is very natural for people who have concealment magic to conceal this fact. It played a major part in how you were able to pass the screenings from the board of childcare though, this simple spell, false negative, has the ability to hide information from a magic-based test.
Aside from your concealment magic, there are a few common categories of magic. There is kinetic magic, which is commonly called "housework magic" as a large number of people learn it at a low level to help with housework. At higher levels though, it DOES become one of those destructive schools of magic. There is also reproductive magic, a magic school created by the elves in order to aid in the issue of their race's low fertility rate. It can manipulate almost anything to do with the reproductive organs. Those are the most popular types, but you also occasionally see polymorph magic, a magic that can allow you to transform yourself or others, even allowing a person to permanently change their race.
Then, there is also mind-magic. A forbidden type of magic that alters people's minds. It's not just a matter of people who learn this type of magic being watched by the government, the spread of it is so tightly controlled that you have only ever heard of top-rank government intelligence agents ever acquiring it. It is an entire school of magic completely forbidden to the common folk like yourself.
Concealment magic
- False negative Lv. 1
Cause a magic-based test to create a nevative result where it would normally have been positive.
- False negative Lv. 2
Cause a chemestry based test to create a negative result
- False negative Lv. 3 (Requires tier 3 Inperceptible spell to unlock)
Cause a physical based test to indicate a regardless of reality
- Accept lie (Lv. 1, incontiquential lies. Lv. 2,
- Erase taste----> Obscure taste----> Alter taste
- Erase smell----> Obscure smell----> Alter smell
- Erase sound----> Obscure sound----> Alter sound
- Erase vision (places a grey haze over an area or causes target to become temporarily blind)
- Obscure vision (conceal 1 thing from target's mental perception) ----> Alter vision (Make target think they see something else)
- Invisibility----> spell augments: make things invisible
- Inperceptible (cause target to be unable to sense you or a specified object with any sense you have "erase" (or its higher levels) with)
- Erase touch----> Obscure touch----> Alter touch (make target think they are being touched with something else or being touched in another place than they really are)
- Conceal act Lv. 1 (Conceal an action from any sense you have "Obscure" or "Alter" for from a person's senses. Target will not notice the action being done in front of them.)
- Conceal act Lv. 2 (Target will not notice an action that involves touching them and moving them in a minor manner, such as removing their clothes or groping them (but not raping them))
- Conceal act Lv. 3 (Target will not notice an action that involves greatly shifting or manipulating their body in some way, such as raping them or making them perform oral sex on you)
- Conceal act Lv. 2 (Target will not notice an action that involves touching them and moving them in a minor manner, such as removing their clothes or groping them (but not raping them))
Kinetic magic
- 1 oz telekinesis (lift objects weighing 1 oz or less, shift or move objects weighing 1 lb or less)
- Shift dust (like sweeping with a broom, only using magic)
- Splash (move as much water as you could with your hand)
- Mage's hand (Improves control of telekinesis spells to be the same as picking things up with your hand, telekinesis is somewhat clumsy without this spell)
- Mage's hand Lv. 2 (Further improves controll to level where you could paint with a telekinetically lifted paint brush and get the exact desired results)
- Double mage's hand (control 2 objects at once)
- Mage's hand Lv. 3 (Very precise telekinetic control, can freely move objects exactly as desired)
- Multi mage's hand (Handle as many additional objects at once as your expertise of this spell allows, (add 1 object each time you spend the EXP for this spell again))
- 1 lb telekinesis (lift objects weighing 1 lb or less, shift or move objects weighing 10 lbs or less)
- Remove dust (gather all dust in room)
- Move liquids (Requires Mage's hand Lv. 2, lift and manipulate a liquid in the air. (think water bending))
- Wash (Requires move liquids, Manipulate water to remove dirt)
(NOTE: Books of this level are sold in stores, but require background checks and permits to buy (similar to gun background checks and licensing))
- 10 lb telekinesis (lift objects weighing 10 lbs or less, shift or move objects weighing 50 lbs or less)
- Materialize mage's hand (Mage's hand spell actually takes the form of an invisible hand and fingers, your telekinesis can be felt by a sentient being you use it on like they are being touched by a real hand. Enables acts such as petting a cat, or other various uses where touch would be desired.)
- Mould mage's hand (Change the shape of the materialized mage's hand, can take any shape you want such as a large plate or bowl, a snake, or something else)
- Visualize mage's hand (Makes your materialized mage's hand visible)
- Move air (generate a slight breeze, or shield an area from unwanted smells by shifting the air with the scent particles)
- Filter air (specify the type of molecules or atoms you want to move in the air, can remove up to 5% of the are molecules in an area. (cannot completely remove a gas, such as oxygen, that makes up more than 5% of the air, but can remove almost any substance that may contaminate the air unless the pollution is particularly bad)
- Remove dirt (removes stuck-on dirt without the use of water)
(NOTE: This level is considered military level. Books are not sold to civilians, but can be read under the supervision of licensed self-defense trainers for those interested after going through background checks and having your name placed on a registry of non-military personnel learning kinetic magic to this level, and all spells of this level you have learned will be documented. Must also give a good reason for wanting to learn every spell you learn of this level.)
- 100 lb telekinesis (lift objects weighing 100 lbs or less, shift or move objects weighing 500 lbs or less)
- Pyrokenisis (Requires filter air, start/put out fires, and manipulate fires that are already burning)
- Create vaccum (Requires filter air, remove all air, or all molecules/atoms of a single type from a space)
- Create gusts (Move large quantities of air to create strong winds)
- Create gusts Lv. 2 (Create gale-force winds, high levels of control (Possessed by those who have mage's hand lv. 3) can even create whirl-winds)
(NOTE: This level is considered tactical combat level. Some who want to use 1000 lb telekinesis for construction purposes are allowed to learn it, but all other spells are absolutely off limits to civilians and are only taught to the most trusted military assets.)
- 1000 lb telekinesis (lift objects weighing 1000 lbs or less, shift or move objects weighing 5000 lbs or less)
- Explosion (Requires pyrokenisis, create an explosion up to equal in strength to your mastery of telekinesis as measured in lbs of TNT)
- Create storm (Requires create gusts Lv. 2, create 500 MPH gusts of wind, and with high levels of control can create an F5 tornado)
Reproductive magic
- Detect ovulation/cycle status/pregnancy status
- Detect male potency (detects sperm count and ejaculation volume and gives % chance of impregnation if copulating with ovulating female)
- Stabilize implantation (must be cast on same day zygote enters uterus, detect pregnancy status required)
- Stabilize menstural cycle (causes an irregular or difficult menstural cycle to become regular)
- Painless deflowering (numbs hymen)
- Forbidden magic: Destablize uterus (induces miscarriage by reversing effects of stabilize implantation, no books exist and those who learn it by force are viewed very negatively by elven society)
- Raise sperm count (Becomes "advance puberty" if cast on a pre-pubescent boy)
- Increase ejaculation volume (increases seminal fluid created by prostate, allows pre-pubescent boy to ejaculate without risk of impregnation)
- Secret magic: Reduce sperm count (reversal of raise sperm count, birth control method used by humans who modified the elf magic. Is looked down upon but considered acceptable by elves)
- Cause ovulation (Becomes "advance puberty" if cast on a pre-pubescent girl)
- Heal vaginal (or anal) tearing or prolaps. (restores hymen as well, unless leveled up to Lv. 2 for more control.)
- Heal vagina Lv. 2 (heals vagina without restoring hymen)
- Secret magic: Stop ovulation (elven birth control method, not widely spread but often discovered by humans by reversing the "cause ovulation" spell)
- Restore semen (allows a male to be able to perform again sexually in an instant.)
- Enlarge/reduce penis
- Expand/constrict vagina
- Preserve sperm (keep sperm alive beyond their normal life-span, sperm will regain full vitality and live what would normally be their full expected life expectancy, restarting the clock to the moment this spell is cast as though it was just ejaculated. (Normal time is 3 days in uterus, 3 hours in vagina, 3 minutes in open air if immersed in seminal fluid, 1 minute if immersed in a different PH 7 fluid such as water))
- Stack preserve sperm spell (Set the preserve semen spell to automatically re-cast when the sperm would die, the mana cost is normal mana cost to the X power, where X is the number of times you are stacking the spell)
Polymorph magic
- Enlarge/reduce body
- Strengthen/weaken body tissues
- Enhance immune system
- Hair-to-fur/fur-to-hair
- Skin to scales/scales to skin
- Alter skin/hair pigment
- Shape face/body
- Duplicate extremity or organ (have more than usual number of any extremity (arms, legs, head, or male genitalia) Can also do the same for organs)
- Convert genitalia and/or sex organs (changes primary sex characteristics fully or partially to that of the opposite gender)
- Stimulate growth/apoptosis (ultimate level of physical polymorph, can be used for any of the above effects and more)
- Alter magic affinities (ultimate polymorph spell rarely possessed by anybody, can gain magic affinity of an elf or greater depending on level of mastery)
Mind magic
- Basic emotion. (Triggers a noticable amount of sudden frear, anger, disgust, happiness, or sadness in a person, subject will know something is off when this spell is cast on them.)
- Intense basic emotion (Triggers overwhelming version of a basic emotion that cannot be ignored or dealt with other than to be overcome by it.)
- Minor apathy (Dulls the subject's emotions and drive to do things)
- Analyze emotion (detects how happy child is, or if they are traumatized)
- Controlled basic emotion. (Triggers a subtle natural-feeling version of the basic emotions, will not trigger the subjects suspicion when they are subject to it)
- Detailed emotion. (Triggers the subtle varients of the basic emotions, such as irritation instead of anger, or startled instead of fear.)
- Complicated emotion (Triggers the more complicated emotions, such as desire or security)
- Detailed emotion. (Triggers the subtle varients of the basic emotions, such as irritation instead of anger, or startled instead of fear.)
- Apathy (makes subject feel no emotion, and no drive to do anything)
- Greater apathy (Makes subject not care what's done to them by someone else, so long as it doesn't involve obvious permanent bodily harm such as stabbing them or cutting off a limb)
- Lust (Make target sexually aroused)
- Fog (Induce a state of mental haze similar to drunkenness)
- Amnesia (Completely erase subject's memory for a specified period of time)
- Controlled amnesia (Erase only the parts of the specified parts of the subject's memory, can create confusion while recalling events during this time)
- Analyze interest (Analyze spell includes child's trust and general opinion about you)
- Analyze mind (Analyze spell includes child's touch, exposure, and love stats)
(NOTE: The effects of hypnosis only last as long as the hypnosis spell is in effect, long-term hypnosis is not possible.) (NOTE: Memory manipulation spells only work for recent memories such as events that just happened, or memories that are currently being actively recalled such as something the subject is complaining about right at the time the spell is cast)
- Hypnosis (Make subject feel at peace and more open to suggestion. Can alter subject's personality if they agree to it.)
- Hypnosis Lv. 2 (Make subject believe one thing is another believable thing, (such as your penis is a lollypop, it will actually taste like candy to them))
- Hypnosis Lv. 3 (Make subject believe a false reality, this reality can mimic the effects of concealment magic by making this false reality include everything going on except the thing you want to hide, can also hide physical sensations as intense as having a limb cut off.)
- Hypnosis Lv. 2 (Make subject believe one thing is another believable thing, (such as your penis is a lollypop, it will actually taste like candy to them))
- Brainwashing (permanently alter subject's opinions about a topic or permanently change subject's personality by making them really believe things they had suggested to them during hypnosis)
- Manipulate memory (seamlessly remove an event from subject's memory and replace it (or not) with another believable substitute event)
- Manipulate memory Lv. 2 (enables the whole-sale implantation of false memories for events that never happened)
- Manipulate knowledge (Make a person forget how to do something, or forget a fact (such as various pieces of sexual knowledge))
- Manipulate knowledge Lv. 2 (Reduce a person's general wisdom (increase social naivete^))
- Manipulate knowledge Lv. 3 (Implant knowledge or skills into a person that they do not presently have, only works with skills that the caster knows (can also reduce naivete))
- Manipulate knowledge Lv. 2 (Reduce a person's general wisdom (increase social naivete^))
- Analyze knowledge (Analyze spell includes child's naivete and level of sexual knowledge)
^ (Subjects who had sexual knowledge before having their social naivete reduced do not lose that knowledge, can make for some strange interactions on the subject of sex.
- Contact mind (connect your mind directly to someone else's mind, is required for all other spells of this level)
- Analyze memory (Different from other analysis spell, analyzes events further past in subject's life from what caster knows about, allowing memory manipulation spells to target events further in the past without the subject needing to bring the memory up)
- Read mind (Reads subject's current thoughts. Note, will not be immediately implemented. Will require a lot of work writing in.)
- Telepathy (Communicate with a person mind-to-mind, allowing them to hear your surface thoughts and you to hear theirs)
- Copy knowledge (Copy another person's skills or knowledge. (Copied skills can be later implanted to others using manipulate knowledge Lv. 3))