Talk:Villainy/Character/Breacher: Difference between revisions
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Is 3600 miles the distance at which he can create a portal, or the size of the portal? --[[User:Notsooldpervert|Notsooldpervert]] ([[User talk:Notsooldpervert|talk]]) 16:46, 20 December 2017 (CET) | Is 3600 miles the distance at which he can create a portal, or the size of the portal? --[[User:Notsooldpervert|Notsooldpervert]] ([[User talk:Notsooldpervert|talk]]) 16:46, 20 December 2017 (CET) | ||
Actually, I just read Warp again. He could ''try'' to open a portal any distance. 3600 miles (actually to be completely accurate, 3,971 miles, 4640 feet . . . the upper limits table in the game is actually rounded rather badly, and I rounded that) would actually be "even odds" on a dice check rather than a limit that needed to be surpassed by pushing. I was actually thinking of it more like Teleportation actually works in the game. The size of the opening of the breach is not limited in the power description. That would be the call of the GM to make, but I'd say more than 0APs (10 feet) across would reduce the effective power by the size of the rift in APs (the value of APs double with each AP increment. 0APs is 10 feet, 1AP is 20 feet, 2APs is 40 feet, etc.) Actually going to the opposite side of the planet (7,917.5 miles) would only be going against a 17 with his 16 . . . totally doable. I'll change the description to be a little clearer there. --[[User:Elerneron|Elerneron]] ([[User talk:Elerneron|talk]]) 22:57, 20 December 2017 (CET) |
Latest revision as of 21:57, 20 December 2017
Is 3600 miles the distance at which he can create a portal, or the size of the portal? --Notsooldpervert (talk) 16:46, 20 December 2017 (CET)
Actually, I just read Warp again. He could try to open a portal any distance. 3600 miles (actually to be completely accurate, 3,971 miles, 4640 feet . . . the upper limits table in the game is actually rounded rather badly, and I rounded that) would actually be "even odds" on a dice check rather than a limit that needed to be surpassed by pushing. I was actually thinking of it more like Teleportation actually works in the game. The size of the opening of the breach is not limited in the power description. That would be the call of the GM to make, but I'd say more than 0APs (10 feet) across would reduce the effective power by the size of the rift in APs (the value of APs double with each AP increment. 0APs is 10 feet, 1AP is 20 feet, 2APs is 40 feet, etc.) Actually going to the opposite side of the planet (7,917.5 miles) would only be going against a 17 with his 16 . . . totally doable. I'll change the description to be a little clearer there. --Elerneron (talk) 22:57, 20 December 2017 (CET)