Difference between revisions of "Talk:Mother's Helping Hand/Start/Virgin/MC/Low Magic/Probe/Agree/Porn/Blk-eye-Julie/Sex/Blood/Stop/Clothes/Uncertain"

From All The Fallen Stories
Jump to navigation Jump to search
(Created page with "This route was still on the fence for almost everything in regards to how to handle the girls, neither the corruption nor the healing route. So, there was a choice for all of...")
 
 
Line 1: Line 1:
This route was still on the fence for almost everything in regards to how to handle the girls, neither the corruption nor the healing route. So, there was a choice for all of it. I was thinking of having options from the healing route eliminated if you were more cruel during the encounter, and the corruption route eliminated if you made more efforts to minimize the suffering during the encounter. So, effectively, this is a bottle-neck point to push several routes into while leaving only the six possible outcomes. [[User:Jemini|Jemini]] ([[User talk:Jemini|talk]]) 23:17, 1 April 2020 (CEST)
This route was still on the fence for almost everything in regards to how to handle the girls, neither the corruption nor the healing route. So, there was a choice for all of it. I was thinking of having options from the healing route eliminated if you were more cruel during the encounter, and the corruption route eliminated if you made more efforts to minimize the suffering during the encounter. So, effectively, this is a bottle-neck point to push several routes into while leaving only the eight possible outcomes. [[User:Jemini|Jemini]] ([[User talk:Jemini|talk]]) 23:17, 1 April 2020 (CEST)

Latest revision as of 21:19, 1 April 2020

This route was still on the fence for almost everything in regards to how to handle the girls, neither the corruption nor the healing route. So, there was a choice for all of it. I was thinking of having options from the healing route eliminated if you were more cruel during the encounter, and the corruption route eliminated if you made more efforts to minimize the suffering during the encounter. So, effectively, this is a bottle-neck point to push several routes into while leaving only the eight possible outcomes. Jemini (talk) 23:17, 1 April 2020 (CEST)