God’s Compensation/Ask for more details about this “6D trick”

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“What is this ‘trick’ exactly?” you ask him.

“It’s actually incredibly simple,” he says. “All you’ve got to do is take an object from about one second forward or backward in time, and then interact with that same object in the present before it can disappear. If it is left alone, then the buffer period picks up and makes the object disappear, but if you interact with both the displaced object and the present object it confuses the fabric of space-time and you wind up actually duplicating the object.”

Well, that does sound simple, but… wait. “That actually works?” You say incredulously.

“Think of it like a glitch in the system,” Mr. Austin says, “I believe there are duplication glitches in some of those video games people of your generation like to play, it’s kind of like that.”

“Yeah but...” this is reality you are talking about, real physical objects.

“Ok, let me explain how it works,” Mr. Austin says. “when you change something using 6D travel, it puts some stress on the fabric of space-time, and it tries to protect itself. You have probably heard a thing or two about temporal paradoxes that can destroy all of existence and things like that, right? Well, that’s purely a work of bad science fiction, space-time is nothing even close to that weak. It is actually pretty robust, otherwise the first person ever to travel through time would un-make existence just by doing so. So, either it is impossible to travel through time or it is impossible to destroy space-time with a silly thing like a temporal paradox, and I have just proven to you that it is possible to travel through time.”

“Uhhh…. Ok.” You respond, still not quite getting it. That all seemed to make sense, but it seemed a little off subject.

“So,” Mr. Austin says, getting back on track, “in order to protect itself, it takes space-time a moment to correct for a change that you made. However, if you move the object it is supposed to be correcting from the location it expects it to be, it creates some stress on the system, and ultimately it just winds up losing track of the object it is supposed to be deleting and it gets to still exist.”

Well, that still sounds a little out there, but at least it is starting to make sense to you now.

“One point though,” Mr. Austin adds, “Please do not use this application of time travel to duplicate people. That gets messy REAL fast, it is not something you want to screw around with. Inanimate objects are fine, but if you do it with high-functioning social sentient creatures like humans it cause a real problem. It is actually sort of considered a crime in the 6D world.

Wow, yeah, you can see that. From what he says though, it sounds like it really is absolutely possible to duplicate people by doing this. This would mean that the natural negative consequences, plus the additional pending punishment since it is a crime, are the only things actually keeping you from duplicating a person.