TTR/About

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This Time Round is a story about no consequences. For some reason time is looping. You have exactly 69 hours 1 minute and 9 seconds to do whatever you want in the world before everything resets and you wake up again on Friday morning at 6am.

Who you pike as your character will change how the story unfolds. Authors may add new characters as they wish. Character will not be able to interact with each other without coordination from all involved Authors on the talk page of the involved characters.

The standard setting of the story involves no magic, mind control, beastmen/furry, or any supernatural element beyond the time loop itself. Society is not okay with rape or pedophilia. Characters who are too blatant may be killed by jealous husbands, protective fathers, police, etc. This is not the end of the story. You must merely link back to the landing page of that character's time loop.

The Standard Setting need not be the only setting provided that the time loop remains the core of the story. The mechanisms behind the loop should never explained.

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Story Structure.

Each character experiences the first 69 hours before the loop starts. This is meant to establish the standard timeline of events that would normally happen. This section will not have alternating choices. This section of a character's story may also include the first loop or two.

As soon as the loop is established a "landing page" for the character is established representing the start of any given time loop. All Bad Ends and completed loops will link back to this page.

--- Example (TTR/Character/Start) ---

Every page with interactive choices will present those choices by using this phrase "This Time Round you..." followed by the options

--- Example:

This Time Round you...

Go To School

Rape the Child

Wank in the Shower

Kill Yourself

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When creating a new path do not include and language that makes it seem like this is the very first time that path has been taken. Also try not to make it seem like this is a well trodden path. This balancing act is needed to keep the story readable when setting up large branching paths.


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