Talk:Disciplinary Action/Disciplinary Office/First Week
I moved some comments to their related page.
I think we have enough content for the first week, otherwise he's not going to have time to rest between sessions, and I don't think we want that. As soon as some of the paths for this first week begin to close down on themselves, I'll inaugurate the next section, a couple weeks in the future, so we can see how things evolve. For this first week the most extreme paths should lead to a bad end, since it's just beginning, in the next weeks he will have more leverage to do the things he wants without ending in jail or dead.
Actually, that brings up a weakness in my writing style. I am just not very good at writing stupidly irresponsible characters. I habitually write them to be cunning and doing a fairly convincing job of portraying their actions as something that they can get away with. I also habitually do not include options that would result in a bad ending, even if my intention is to have some bad ending routes. I'm just not good at it, and something in my brain just refuses to include the option I know is bad in the first place. Well, I guess I can try to fight against it and have some options for him to rape some girls when that's clearly beyond the purview of appropriate punishments for their actions. Jemini (talk) 13:43, 26 September 2017 (CEST)
Don't worry about that, since so far you're dealing with severe infractions and he just got the headmaster's permission, it's perfectly logical that he won't get in trouble regardless of what he decides to do. I've always admired how you can open up so many options with your posts, I'm much more used to linear storytelling, and therefore it's hard for me to create options. That's the main reason I decided to organize this story as a series of temporal loops, where a reader can cycle thru the different activities that happened in a time period, each related but individual of the rest, that's why all my paths eventually return to the "first week" post (or an ending).
It's my inability to create options that makes me willing to put in ending paths. Whenever I put an option, I try to imagine what would happen in that path, and if I can't see it's eventual conclusion, I feel overwhelmed, so I end up putting only options for the paths of the story I've already thought about, or paths that would end in a couple posts.
Tell you what, if I ever find a place in your story in which a clearly bad end choice can be included, I'll add that option myself, so you won't have to worry about it. I would also appreciate if you ever see a post of mine with too few open options where you think another option is interesting, that you add that option. --Tod Naturlich (talk) 17:11, 26 September 2017 (CEST)
It's not a bad way to write it, although it does create some confusion as to exactly which events do take place first. On the plus side though, it does at least give the possibility of ending out a route were as my writing style simply branches infinitely (explaining why I have never actually finished a story.) That deal works out well though, although I think I would rather get you to write more characters, at least supplying names anyway. That's another weakness of mine, coming up with names, ages, and family structures. I can make a character once I have those things, I am especially good if a picture is provided because I am pretty good at telling stories based on pictures, but for some reason I am just bad at coming up with those most basic of building blocks on my own. At any rate, I think I could likely come up with some more options. (sometimes though that winds up involving cutting a segment of story off half way and then supplying options in the middle while migrating the other half of the content over to the results of a choice. I have actually done that before after having other people give the exact same permission to add choices that you just did.) Jemini (talk) 18:30, 26 September 2017 (CEST)
Go right ahead, I already thought several of my posts were too big, so splitting them in the middle might make it easier to follow. And it seems we have a similar set of weaknesses. I actually used a random name generator (hxxp://www.behindthename.com/random/) to get all the names and last names for the characters, and it was Notsooldpervert who found all the images. All I did was group them in families, trying to fill the holes in the school roster (so the age was determined by that). I still have some images that Notsooldpervert sent me, so I can upload them with some random names and appropriate ages, if it would help you.
Ok, I've created characters for all the images I had. I'll ask Notsooldpervert if he can find any more images for the already done characters. For now I don't think I can create any more on my own. --Tod Naturlich (talk) 19:02, 26 September 2017 (CEST)